In this post, I would like to share my most favourite EQ settings for different instruments in the mix. Feel free to try, of course this is not a one setting-fits-all solution; at least you have something to start with. The following settings assume that your mix has lead vocals on it as well as guitars, bass, and drums etc. You should use a parametric equalizer to implement the settings below such as Waves Paragraphic EQ:
Some settings suggest low/high shelf filtering. Please read this post to find out what is low shelf and high shelf filters in parametric EQ if you are not still familiar with this.
These are the settings (drop me a message if you want to add some more instruments that are not included in the lists):
1.) Vocals (female)
3000Hz Q=1.0, +2dB (Note: improve vocal clarity and lyrics)
15000Hz Q=1.0, +2dB (Note: improve the vocal ambiance)
Low shelf = 150Hz, -6dB (Note: remove lower bass on vocals)
2.) Vocals (male)
1000Hz Q=1.0, +2dB
15000Hz Q=1.0, +2dB
Low shelf= 100Hz, -6dB
3.) Background vocals (female)
3000Hz Q=1.4, -6dB (Note: Cut to make lead vocals clear with backup vocals)
12,000Hz Q=1.0, +3dB
250Hz Low shelf, -6dB
4.) Acoustic Guitars or Clean guitars
3000Hz Q=1.0, -9dB (Note: Make lead vocals cut through the mix)
200Hz Low shelf, -9dB (Note: Cut to remove bass sound of guitars avoids mud with bass guitar or kick)
5000Hz Q=1.4, +2dB (Note: Improve brilliance high-end sound on guitars)
800Hz Q=1.4, -6dB (Note: Remove irritating harsh mid tones on some guitars)
8000Hz High Shelf, -2dB (Note: Remove the disturbing sibilance on guitar tones associated with using pick)
5.) Distortion Guitars
200Hz Low shelf, -9dB
400Hz Q=1.0, +3dB (Improve the power and body of distortion guitar sound)
3000Hz Q=1.4, -6dB (cut to improve vocal clarity with rock music)
6000Hz High Shelf = -2dB (cut to remove harshness and sibilance in poor sounding distortion tone)
6.) Bass guitar and Kick Drums
These two should go together and there are two approaches on how to mix them. Either you want the bass to sit above the kick drums (common in pop and country genre) or you want the bass to sit below the kick drums (common in rock music).
You can read the details in tips on mixing bass guitar.
7.) Snare
100Hz, Q=1.4, +2dB (increase body sound of the snare)
2000Hz Q=1.4, -6dB (reduce for vocal clarity)
8000Hz Q=1.0, +3dB (improve the clarity of the snare strings)
8.) Cymbals and Hi-hat
2000Hz low shelf -3dB (cut to remove harsh)
12000Hz Q=1.4 +2dB (boost to improve brilliance sound of cymbals)
9.) Tom-tom (mid)
100Hz low shelf, -6dB (cut to remove mud with bass)
200Hz, Q=1.4, +3dB
1000Hz Q=1.0, +0.5dB
10.) Tom-tom (floor)
100Hz, low shelf, -6dB
150Hz, Q=1.4, +3dB (improve tom- tom clarity)
500Hz, Q=1.4, +1.5dB
11.) Piano (lead)
200Hz, low shelf -6dB (cut to avoid mud with bass)
800Hz Q=1.0, +3dB
3000Hz, Q=1.4, -6dB (cut to improve vocal clarity)
12.) Piano (rhythm with bass)
200Hz, low shelf -9dB
500Hz Q=1.0, +2dB
2000Hz, Q=1.4, -6dB
13.) Violin (lead and rhythm)
3000Hz, Q=1.4 -9dB
6000Hz Q=1.4 +2dB
500Hz Q=1.4 +2dB
200Hz Low shelf -3dB
14.) Distortion solo guitars (lead)
2000Hz, Q=0.8, -2dB
Low shelf 200Hz, -3dB
5000Hz, Q=1.4, +1.5
High Shelf, 7500Hz, -2dB
Note: As long as solo distortion guitars are well recorded and well adjusted prior to recording, it needs a little EQ in the mix.
15.) Solo guitars used as a background to lead vocals
3000Hz, Q=0.7, -9dB (cut for vocal clarity)
Low shelf= 200Hz, -3dB
High shelf= 5000Hz, -3dB (cut to remove annoying sibilance to poorly recorded guitar solos)
Content last updated on June 14, 2012